Val brings a background in technology, consulting, and building businesses to Ember Accord Studios. He shapes the product vision and architecture of Everward Chronicles, connecting the bigger creative picture with the practical work of bringing the game to life.
Justin Silano works with Val on the development and content of Everward Chronicles. His part in the project brings ideas into the game through focused implementation and the ongoing work of building the adventure.
George brings more than two decades of design experience across graphic art, UI/UX, product design, 3D modeling, and animation. His work includes licensed Hello Kitty products and digital experiences for Pep Boys and A.C. Moore. At Ember Accord Studios, he serves as Lead Artist.
Doug is a software developer, founder, and author who runs Enso Dynamics and created the open source Enso Method. His work spans technology strategy, building software with AI, and independent products, including the sensory VR project Elevator Fun Rooms. He serves as an advisor to Ember Accord Studios.
Ember Accord brings different kinds of experience to the same creative table. The ambition is simple: make an adventure with thoughtful battles, memorable characters, and places players want to return to.
Everward Chronicles is our first chapter. We’re building it one character, one battlefield, and one discovery at a time.